3D Design
A 3D design tool that runs in the browser
Model, animate and ship interactive 3D scenes with a familiar 2D-style workflow.

3D Modeling
Familiar tools, made for 3D
Drag primitives, sculpt vectors and extrude shapes on an infinite canvas. If you can use a 2D editor, you can build in 3D.
- Drag-and-drop primitives
- Vector to 3D extrusion
- Booleans and modifiers

Interactivity
Bring your scenes to life
Author hover, click, scroll and physics-driven events visually. Build game-like interactions without writing a line of code.
- Event-based interactions
- Game controls and cameras
- Animation timeline

Physics & Particles
Real-time physics, baked in
Rigid bodies, soft bodies, constraints and particle systems run live in the editor — no plugins, no compile step.
- Rigid & soft bodies
- Particles and force fields
- Live preview on canvas

Everything you need, in one tool
WebGL & WebGPU
High-performance rendering on every modern browser.
PBR Materials
Author photorealistic materials with a node-based editor.
Cameras & Lights
Multi-camera workflows, IES lights and post-effects.
Code Export
Export to React, Vue, Swift and Kotlin in one click.
Components
Reusable instances that sync across every scene.
Variables & States
Drive scenes with tokens and state machines.
Asset Library
Thousands of materials, models and HDRIs included.
Version History
Branch, restore and review every change.

Design together in real-time
An infinite 3D canvas with multiplayer cursors, comments and shared libraries — organised for your whole team.
Real-time Multiplayer
Edit the same scene live with your entire team.
Roles & Permissions
Granular Editor and Viewer access per project.
Team Workspace
Centralised file management with shared libraries.
Comments
Leave threaded feedback pinned to any object.
Ship 3D for the web
Embed your scenes in any site or framework with a single line of code.